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Video Game Design, AS

Keiser University

This program is available in the following Florida campuses:

Pembroke Pines Campus

Keiser University’s Associate of Science in Video Game Design presents the processes and skills required to produce assets and levels for games.  Students are immersed in creative and conceptual areas such as character development, 3D modeling and animation, game theory, interactive storytelling and game space construction.

Program Objectives

The following objectives are designed to meet Keiser University’s mission and its goals:

  • To develop a student’s ability to demonstrate knowledge of computer-based 3D modeling, animation theory and techniques, level design and architecture, texturing and lighting;
  • To prepare graduates for jobs as entry-level game modelers, animators, level designers, texture mappers and story developers;
  • To assist students with mastering industry-standard software and game engines;
  • To develop a student’s ability to think critically and communicate effectively.

Prerequisites for Major Courses

None.

Program Outline

To receive an Associate of Science degree in Video Game Design, students must earn 60.0 credit hours. Program requirements are as follows:

Lower Division Courses

Video Game Design Major Courses (36.0 credit hours)
3D Animation 3.0 credit hours
3D Modeling 3.0 credit hours
3D Texturing 3.0 credit hours
Game Development 3.0 credit hours
3D Modeling Techniques 3.0 credit hours
3D Animation Techniques 3.0 credit hours
Level Design 3.0 credit hours
Game Prototyping 3.0 credit hours
Game Assembly 3.0 credit hours
Game Execution 3.0 credit hours
Digital Image Editing 3.0 credit hours
Programming Fundamentals 3.0 credit hours
Behavioral/Social Science (3.0 credit hours)
American History Pre 1876 3.0 credit hours
American History Since 1876 3.0 credit hours
Strategies for Success 3.0 credit hours
Political Science 3.0 credit hours
Introduction to Psychology 3.0 credit hours
Sociology 3.0 credit hours
Communications (3.0 credit hours)
Speech Communications 3.0 credit hours
Computers (3.0 credit hours)
Introduction to Computers 3.0 credit hours
English (3.0 credit hours)
English Composition I 3.0 credit hours
English Composition II 3.0 credit hours
Humanities/Fine Arts (3.0 credit hours)
American Literature 3.0 credit hours
English Literature 3.0 credit hours
Mathematics (3.0 credit hours)
College Algebra 3.0 credit hours
Intermediate Algebra 3.0 credit hours
College Mathematics 3.0 credit hours
Applications of Mathematics 3.0 credit hours
Statistics 3.0 credit hours
Natural Science (6.0 credit hours)
General Biology 3.0 credit hours
General Biology Laboratory 1.0 credit hour
Advanced Biology 3.0 credit hours
Advanced Biology Laboratory 1.0 credit hour
Environmental Science 3.0 credit hours